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原文連結
論文資訊
- 類型:已發表論文
- 日期:2010
摘要
The capacity to collect fingerprints of individuals in online media has r演化ized the way researchers explore human society. 社會 systems can be seen as a 非線性 superposition of a multitude of complex 社會 網絡s, where nodes represent individuals and links capture a variety of different 社會 relations. Much emphasis has been put on the 網絡 topology of 社會 interactions, however, the multidimensional nature of these interactions has largely been ignored, mostly because of lack of data. Here, for the first time, we analyze a complete, multirelational, large 社會 網絡 of a society consisting of the 300,000 odd players of a massive multiplayer online game. We extract 網絡s of six different types of one-to-one interactions between the players. Three of them carry a positive connotation (friendship, communication, t
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